fine method

void fine(
  1. Object? message, [
  2. Object? error,
  3. StackTrace? stackTrace
])

Log message at level Level.FINE.

Implementation

void fine(Object? message, [Object? error, StackTrace? stackTrace]) {
  var level = Level.FINE;
  var color = colorLevel[level]!;
  message = _colorize(message.toString(), color);
  log(level, message, error, stackTrace);
}