In-app debug console and logger for Flutter to monitor the app on-air.

đŸ“Ļ Features

  • 🚀 Graphical Console: a beautiful graphical console for debugging.
  • 🔒 Password Protection: add password protection to graphical console.
  • 📡 Network Requests: see network requests, responses, status code and size.
  • 📁 Database Writes: see database write transactions and their content.
  • 📤 Share Logs: share all kinds of logs with platform share window.

📱 Screenshots

Dashboard Request Details Password Protection

👋đŸģ Words from the author

Hi, I'm Kamran. I've been using this package for a while in the projects I work on. It's a simple and great tool and if you ever need help with it, join my Telegram channel or create an issue.

đŸĒš Installation

To use this package, add logarte as a dependency in your pubspec.yaml file:

  logarte: -latest_version-

Then, run flutter pub get in your terminal to install the package.

🚀 Usage


You'll need a Logarte instance throughout the app. I, personally, prefer to store a global instance of Logarte in a separate file.

final Logarte logarte = Logarte(
    // Password for protecting the console
    password: '1234',

    // Whether to ignore the password
    ignorePassword: !kReleaseMode,

    // Sharing the network request log with system share window
    onShare: (String message) {

    // Action to be performed when the rocket button is long pressed
    onRocketLongPressed: (BuildContext context) {
        // Example: toggle theme mode

        print('Rocket long pressed');

    // Action to be performed when the rocket button is double tapped
    onRocketDoubleTapped: (BuildContext context) {
        // Example: switch between languages

        print('Rocket double tapped');

Open the console

The Logarte console can be opened by two methods: clikcing the entry rocket button or using LogarteMagicalTap which opens the console when tapped 10 times.

Rocket Entry Button

It's a floating button that can be used to open the console from anywhere in the app. You simply attach it to the UI and it will be visible on top of everything. Add a boolean to the attach method to make it visible only in debug mode, or in any other condition.

void initState() {

    context: context,
    visilble: !kReleaseMode,


LogarteMagicalTap is a widget that attaches the entry rocket button to the UI when tapped 10 times. Wrap any non-tappable widget, and keep it secret.

  logarte: logarte,
  child: Text(
    'LibroKit v2.2',

Track Network Requests

You can track network requests by either using LogarteDioInterceptor for Dio or the custom method for other clients.


_dio = Dio()

That's it? Yes, that's it. Now, all the network requests will be logged in both the debug and the graphical console.

Other Clients

import 'package:http/http.dart' as http;

final body = {
  'name': 'Kamran',
  'age': 22,
final headers = {
  'Content-Type': 'application/json',
final endpoint = 'https://api.example.com';

final response = await http.post(
  headers: headers,
  body: jsonEncode(body),

  request: NetworkRequestLogarteEntry(
    method: 'POST',
    url: endpoint,
    headers: headers,
    body: body,
  response: NetworkResponseLogarteEntry(
    statusCode: response.statusCode,
    headers: response.headers,
    body: response.body,

Log messages

You can log messages to the console using the info method of the Logarte instance and then see them in the graphical console.

logarte.info('This is an info message');

I'll add more methods for different log types in the future.

Track Navigator Routes

To track the navigator routes, you can add LogarteNavigatorObserver to the MaterialApp's navigatorObservers list.

  navigatorObservers: [

Track Database Writes

To track database writes, you can use the database method of the Logarte instance.

  target: 'language',
  value: 'en',
  source: 'SharedPreferences',

🕹ī¸ Example

For a more detailed example, check the example directory in this repository.

📄 License

This package is open-source and released under the MIT License.