paint method
Implementation
@override
paint(Canvas canvas, Paint? paint, Size size) {
final radius = size.width / 10;
for (int i = 0; i < 8; i++) {
canvas.save();
Offset point = circleAt(
size.width, size.height, size.width / 2 - radius, i * (pi / 4));
canvas.translate(point.dx, point.dy);
canvas.scale(scaleDoubles[i], scaleDoubles[i]);
paint!.color = paint.color.withAlpha(alphas[i]);
canvas.drawCircle(const Offset(0, 0), radius, paint);
canvas.restore();
}
}