LoFieldState<TKey, TValue> class
Constructors
-
LoFieldState({required TKey loKey, TValue? initialValue, List<
LoFieldBaseValidator< validators = const [], required ValueChanged<TValue> >TValue> onChanged, Duration? debounceTime})
Properties
- debounceTime → Duration?
-
The Duration used to debounce changes.
final
- error ↔ String?
-
The current error message.
getter/setter pair
- hashCode → int
-
The hash code for this object.
no setterinherited
- initialValue → TValue?
-
The initial value that makes LoFieldState.status pure.
final
- loKey → TKey
-
Unique key for this across the form.
final
-
onChanged
→ ValueChanged<
TValue> -
Function that should be called with every change
to update the state accordingly.
no setter
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- status → LoStatus
-
The current field status:
no setter
- touched ↔ bool
-
An indicator whether the field has been focused or not.
getter/setter pair
-
validators
→ List<
LoFieldBaseValidator< TValue> > -
List of the validators to run on each change.
final
- value ↔ TValue?
-
The current value, initialized as initialValue.
getter/setter pair
Methods
-
dispose(
) → void -
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited