CellCheckboxMenuButton constructor
const
CellCheckboxMenuButton({
- Key? key,
- ValueCell<
bool> enabled = const ValueCell.value(true), - MetaCell<
bool> ? onHover, - MetaCell<
bool> ? onFocusChange, - required MutableCell<
bool?> value, - ValueCell<
bool> tristate = const ValueCell.value(false), - ValueCell<
bool> isError = const ValueCell.value(false), - ValueCell<
FocusNode?> ? focusNode, - ValueCell<
MenuSerializableShortcut?> ? shortcut, - ValueCell<
ButtonStyle?> ? style, - ValueCell<
WidgetStatesController?> ? statesController, - ValueCell<
Clip> clipBehavior = const ValueCell.value(Clip.none), - ValueCell<
Widget?> ? trailingIcon, - ValueCell<
bool> closeOnActivate = const ValueCell.value(true), - required ValueCell<
Widget?> child,
Implementation
const CellCheckboxMenuButton({
super.key,
this.enabled = const ValueCell.value(true),
this.onHover,
this.onFocusChange,
required this.value,
this.tristate = const ValueCell.value(false),
this.isError = const ValueCell.value(false),
this.focusNode,
this.shortcut,
this.style,
this.statesController,
this.clipBehavior = const ValueCell.value(Clip.none),
this.trailingIcon,
this.closeOnActivate = const ValueCell.value(true),
required this.child,
});