bind method
CellCheckboxListTile
bind({
- MutableCell<
bool?> ? value, - ValueCell<
MouseCursor?> ? mouseCursor, - ValueCell<
Color?> ? activeColor, - ValueCell<
WidgetStateProperty< ? fillColor,Color?> ?> - ValueCell<
Color?> ? checkColor, - ValueCell<
Color?> ? hoverColor, - ValueCell<
WidgetStateProperty< ? overlayColor,Color?> ?> - ValueCell<
double?> ? splashRadius, - ValueCell<
MaterialTapTargetSize?> ? materialTapTargetSize, - ValueCell<
VisualDensity?> ? visualDensity, - ValueCell<
FocusNode?> ? focusNode, - ValueCell<
bool> ? autofocus, - ValueCell<
ShapeBorder?> ? shape, - ValueCell<
BorderSide?> ? side, - ValueCell<
bool> ? isError, - ValueCell<
bool?> ? enabled, - ValueCell<
Color?> ? tileColor, - ValueCell<
Widget?> ? title, - ValueCell<
Widget?> ? subtitle, - ValueCell<
bool> ? isThreeLine, - ValueCell<
bool?> ? dense, - ValueCell<
Widget?> ? secondary, - ValueCell<
bool> ? selected, - ValueCell<
ListTileControlAffinity> ? controlAffinity, - ValueCell<
EdgeInsetsGeometry?> ? contentPadding, - ValueCell<
bool> ? tristate, - ValueCell<
OutlinedBorder?> ? checkboxShape, - ValueCell<
Color?> ? selectedTileColor, - ValueCell<
void Function(bool)?> ? onFocusChange, - ValueCell<
bool?> ? enableFeedback, - ValueCell<
String?> ? checkboxSemanticLabel,
Implementation
CellCheckboxListTile bind({
MutableCell<bool?>? value,
ValueCell<MouseCursor?>? mouseCursor,
ValueCell<Color?>? activeColor,
ValueCell<WidgetStateProperty<Color?>?>? fillColor,
ValueCell<Color?>? checkColor,
ValueCell<Color?>? hoverColor,
ValueCell<WidgetStateProperty<Color?>?>? overlayColor,
ValueCell<double?>? splashRadius,
ValueCell<MaterialTapTargetSize?>? materialTapTargetSize,
ValueCell<VisualDensity?>? visualDensity,
ValueCell<FocusNode?>? focusNode,
ValueCell<bool>? autofocus,
ValueCell<ShapeBorder?>? shape,
ValueCell<BorderSide?>? side,
ValueCell<bool>? isError,
ValueCell<bool?>? enabled,
ValueCell<Color?>? tileColor,
ValueCell<Widget?>? title,
ValueCell<Widget?>? subtitle,
ValueCell<bool>? isThreeLine,
ValueCell<bool?>? dense,
ValueCell<Widget?>? secondary,
ValueCell<bool>? selected,
ValueCell<ListTileControlAffinity>? controlAffinity,
ValueCell<EdgeInsetsGeometry?>? contentPadding,
ValueCell<bool>? tristate,
ValueCell<OutlinedBorder?>? checkboxShape,
ValueCell<Color?>? selectedTileColor,
ValueCell<void Function(bool)?>? onFocusChange,
ValueCell<bool?>? enableFeedback,
ValueCell<String?>? checkboxSemanticLabel,
}) =>
CellCheckboxListTile(
value: value ?? this.value,
mouseCursor: mouseCursor ?? this.mouseCursor,
activeColor: activeColor ?? this.activeColor,
fillColor: fillColor ?? this.fillColor,
checkColor: checkColor ?? this.checkColor,
hoverColor: hoverColor ?? this.hoverColor,
overlayColor: overlayColor ?? this.overlayColor,
splashRadius: splashRadius ?? this.splashRadius,
materialTapTargetSize:
materialTapTargetSize ?? this.materialTapTargetSize,
visualDensity: visualDensity ?? this.visualDensity,
focusNode: focusNode ?? this.focusNode,
autofocus: autofocus ?? this.autofocus,
shape: shape ?? this.shape,
side: side ?? this.side,
isError: isError ?? this.isError,
enabled: enabled ?? this.enabled,
tileColor: tileColor ?? this.tileColor,
title: title ?? this.title,
subtitle: subtitle ?? this.subtitle,
isThreeLine: isThreeLine ?? this.isThreeLine,
dense: dense ?? this.dense,
secondary: secondary ?? this.secondary,
selected: selected ?? this.selected,
controlAffinity: controlAffinity ?? this.controlAffinity,
contentPadding: contentPadding ?? this.contentPadding,
tristate: tristate ?? this.tristate,
checkboxShape: checkboxShape ?? this.checkboxShape,
selectedTileColor: selectedTileColor ?? this.selectedTileColor,
onFocusChange: onFocusChange ?? this.onFocusChange,
enableFeedback: enableFeedback ?? this.enableFeedback,
checkboxSemanticLabel:
checkboxSemanticLabel ?? this.checkboxSemanticLabel,
);