bind method
CellBadge
bind({
- ValueCell<
Color?> ? backgroundColor, - ValueCell<
Color?> ? textColor, - ValueCell<
double?> ? smallSize, - ValueCell<
double?> ? largeSize, - ValueCell<
TextStyle?> ? textStyle, - ValueCell<
EdgeInsetsGeometry?> ? padding, - ValueCell<
AlignmentGeometry?> ? alignment, - ValueCell<
Offset?> ? offset, - ValueCell<
Widget?> ? label, - ValueCell<
bool> ? isLabelVisible, - ValueCell<
Widget?> ? child,
Implementation
CellBadge bind({
ValueCell<Color?>? backgroundColor,
ValueCell<Color?>? textColor,
ValueCell<double?>? smallSize,
ValueCell<double?>? largeSize,
ValueCell<TextStyle?>? textStyle,
ValueCell<EdgeInsetsGeometry?>? padding,
ValueCell<AlignmentGeometry?>? alignment,
ValueCell<Offset?>? offset,
ValueCell<Widget?>? label,
ValueCell<bool>? isLabelVisible,
ValueCell<Widget?>? child,
}) =>
CellBadge(
backgroundColor: backgroundColor ?? this.backgroundColor,
textColor: textColor ?? this.textColor,
smallSize: smallSize ?? this.smallSize,
largeSize: largeSize ?? this.largeSize,
textStyle: textStyle ?? this.textStyle,
padding: padding ?? this.padding,
alignment: alignment ?? this.alignment,
offset: offset ?? this.offset,
label: label ?? this.label,
isLabelVisible: isLabelVisible ?? this.isLabelVisible,
child: child ?? this.child,
);