CellAnimatedRotation constructor
const
CellAnimatedRotation({
- Key? key,
- ValueCell<
Widget?> ? child, - required ValueCell<
double> turns, - ValueCell<
Alignment> alignment = const ValueCell.value(Alignment.center), - ValueCell<
FilterQuality?> ? filterQuality, - ValueCell<
Curve> curve = const ValueCell.value(Curves.linear), - required ValueCell<
Duration> duration, - ValueCell<
void Function()?> ? onEnd,
Implementation
const CellAnimatedRotation({
super.key,
this.child,
required this.turns,
this.alignment = const ValueCell.value(Alignment.center),
this.filterQuality,
this.curve = const ValueCell.value(Curves.linear),
required this.duration,
this.onEnd,
});