LiveRadioListTile<T> constructor
const
LiveRadioListTile<T> ({
- Key? key,
- ValueCell<
bool> enabled = const ValueCell.value(true), - required T value,
- required MutableCell<
T?> groupValue, - MouseCursor? mouseCursor,
- bool toggleable = false,
- Color? activeColor,
- WidgetStateProperty<
Color?> ? fillColor, - Color? hoverColor,
- WidgetStateProperty<
Color?> ? overlayColor, - double? splashRadius,
- MaterialTapTargetSize? materialTapTargetSize,
- Widget? title,
- Widget? subtitle,
- bool isThreeLine = false,
- bool? dense,
- Widget? secondary,
- bool selected = false,
- ListTileControlAffinity controlAffinity = ListTileControlAffinity.platform,
- bool autofocus = false,
- EdgeInsetsGeometry? contentPadding,
- ShapeBorder? shape,
- Color? tileColor,
- Color? selectedTileColor,
- VisualDensity? visualDensity,
- FocusNode? focusNode,
- void onFocusChange()?,
- bool? enableFeedback,
Implementation
const LiveRadioListTile({
super.key,
this.enabled = const ValueCell.value(true),
required this.value,
required this.groupValue,
this.mouseCursor,
this.toggleable = false,
this.activeColor,
this.fillColor,
this.hoverColor,
this.overlayColor,
this.splashRadius,
this.materialTapTargetSize,
this.title,
this.subtitle,
this.isThreeLine = false,
this.dense,
this.secondary,
this.selected = false,
this.controlAffinity = ListTileControlAffinity.platform,
this.autofocus = false,
this.contentPadding,
this.shape,
this.tileColor,
this.selectedTileColor,
this.visualDensity,
this.focusNode,
this.onFocusChange,
this.enableFeedback,
});