bind method

CellSlider bind({
  1. ValueCell<bool>? enabled,
  2. MutableCell<double>? value,
  3. ValueCell<double?>? secondaryTrackValue,
  4. ValueCell<void Function(double)?>? onChangeStart,
  5. ValueCell<void Function(double)?>? onChangeEnd,
  6. ValueCell<double>? min,
  7. ValueCell<double>? max,
  8. ValueCell<int?>? divisions,
  9. ValueCell<String?>? label,
  10. ValueCell<Color?>? activeColor,
  11. ValueCell<Color?>? inactiveColor,
  12. ValueCell<Color?>? secondaryActiveColor,
  13. ValueCell<Color?>? thumbColor,
  14. ValueCell<WidgetStateProperty<Color?>?>? overlayColor,
  15. ValueCell<MouseCursor?>? mouseCursor,
  16. ValueCell<String Function(double)?>? semanticFormatterCallback,
  17. ValueCell<FocusNode?>? focusNode,
  18. ValueCell<bool>? autofocus,
  19. ValueCell<SliderInteraction?>? allowedInteraction,
})

Implementation

CellSlider bind({
  ValueCell<bool>? enabled,
  MutableCell<double>? value,
  ValueCell<double?>? secondaryTrackValue,
  ValueCell<void Function(double)?>? onChangeStart,
  ValueCell<void Function(double)?>? onChangeEnd,
  ValueCell<double>? min,
  ValueCell<double>? max,
  ValueCell<int?>? divisions,
  ValueCell<String?>? label,
  ValueCell<Color?>? activeColor,
  ValueCell<Color?>? inactiveColor,
  ValueCell<Color?>? secondaryActiveColor,
  ValueCell<Color?>? thumbColor,
  ValueCell<WidgetStateProperty<Color?>?>? overlayColor,
  ValueCell<MouseCursor?>? mouseCursor,
  ValueCell<String Function(double)?>? semanticFormatterCallback,
  ValueCell<FocusNode?>? focusNode,
  ValueCell<bool>? autofocus,
  ValueCell<SliderInteraction?>? allowedInteraction,
}) =>
    CellSlider(
      enabled: enabled ?? this.enabled,
      value: value ?? this.value,
      secondaryTrackValue: secondaryTrackValue ?? this.secondaryTrackValue,
      onChangeStart: onChangeStart ?? this.onChangeStart,
      onChangeEnd: onChangeEnd ?? this.onChangeEnd,
      min: min ?? this.min,
      max: max ?? this.max,
      divisions: divisions ?? this.divisions,
      label: label ?? this.label,
      activeColor: activeColor ?? this.activeColor,
      inactiveColor: inactiveColor ?? this.inactiveColor,
      secondaryActiveColor: secondaryActiveColor ?? this.secondaryActiveColor,
      thumbColor: thumbColor ?? this.thumbColor,
      overlayColor: overlayColor ?? this.overlayColor,
      mouseCursor: mouseCursor ?? this.mouseCursor,
      semanticFormatterCallback:
          semanticFormatterCallback ?? this.semanticFormatterCallback,
      focusNode: focusNode ?? this.focusNode,
      autofocus: autofocus ?? this.autofocus,
      allowedInteraction: allowedInteraction ?? this.allowedInteraction,
    );