dispose method
Releases the native LiteRT-LM engine resources.
Implementation
Future<void> dispose() async {
if (_isInitialized) {
LiteRtLmNativeRuntime.instance.deleteEngine(_handle);
_isInitialized = false;
}
}
Releases the native LiteRT-LM engine resources.
Future<void> dispose() async {
if (_isInitialized) {
LiteRtLmNativeRuntime.instance.deleteEngine(_handle);
_isInitialized = false;
}
}