createSession method
Creates a new lower-level session from the initialized engine.
Implementation
Future<Session> createSession([
SessionConfig sessionConfig = const SessionConfig(),
]) async {
_ensureInitialized();
try {
final handle = await LiteRtLmNativeRuntime.instance.createSession(
_handle,
sessionConfig,
);
return Session._(handle);
} on LiteRtLmNativeException {
_state = _EngineState.failed;
rethrow;
}
}