LitPushedThroughButton class
A button which will be animated on pressing it.
The button will scale down and up while it is being pressed to give visual feedback while the user interacts with it. The animation will make the button look like it is going back and forth on the screen.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatefulWidget
- LitPushedThroughButton
Constructors
-
LitPushedThroughButton({Key? key, required Widget child, Color backgroundColor = Colors.white, Color accentColor = Colors.grey, required void onPressed(), double borderRadius = 15.0, EdgeInsets padding = const EdgeInsets.all(0.0), EdgeInsets margin = const EdgeInsets.symmetric(vertical: 8.0, horizontal: 14.0), List<
BoxShadow> boxShadow = const [const BoxShadow(blurRadius: 4.0, color: Colors.black12, offset: Offset(-2.0, 2.0), spreadRadius: 1.0)], Duration animationDuration = const Duration(milliseconds: 400), bool disabled = false}) -
Create a
PushedThroughButton
Widget.const
Properties
- accentColor → Color
-
final
- animationDuration → Duration
-
final
- backgroundColor → Color
-
final
- borderRadius → double
-
final
-
boxShadow
→ List<
BoxShadow> -
final
- child → Widget
-
final
- disabled → bool
-
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- margin → EdgeInsets
-
final
- onPressed → void Function()
-
final
- padding → EdgeInsets
-
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
createElement(
) → StatefulElement -
Creates a StatefulElement to manage this widget's location in the tree.
inherited
-
createState(
) → _LitPushedThroughButtonState -
Creates the mutable state for this widget at a given location in the tree.
override
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of
DiagnosticsNode
objects describing this node's children.inherited -
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited