LitPushedThroughButton class

A button which will be animated on pressing it.

The button will scale down and up while it is being pressed to give visual feedback while the user interacts with it. The animation will make the button look like it is going back and forth on the screen.

Inheritance

Constructors

LitPushedThroughButton({Key? key, required Widget child, Color backgroundColor = Colors.white, Color accentColor = Colors.grey, required void onPressed(), double borderRadius = 15.0, EdgeInsets padding = const EdgeInsets.all(0.0), EdgeInsets margin = const EdgeInsets.symmetric(vertical: 8.0, horizontal: 14.0), List<BoxShadow> boxShadow = const [const BoxShadow(blurRadius: 4.0, color: Colors.black12, offset: Offset(-2.0, 2.0), spreadRadius: 1.0)], Duration animationDuration = const Duration(milliseconds: 400), bool disabled = false})
Create a PushedThroughButton Widget.
const

Properties

accentColor Color
final
animationDuration Duration
final
backgroundColor Color
final
borderRadius double
final
boxShadow List<BoxShadow>
final
child Widget
final
disabled bool
final
hashCode int
The hash code for this object.
no setterinherited
key Key?
Controls how one widget replaces another widget in the tree.
finalinherited
margin EdgeInsets
final
onPressed → void Function()
final
padding EdgeInsets
final
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

createElement() StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → _LitPushedThroughButtonState
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited