AlwaysDisabledFocusNode class

Inheritance

Constructors

AlwaysDisabledFocusNode()

Properties

ancestors Iterable<FocusNode>
An Iterable over the ancestors of this node.
no setterinherited
canRequestFocus bool
If true, this focus node may request the primary focus.
getter/setter pairinherited
children Iterable<FocusNode>
An iterator over the children of this node.
no setterinherited
context BuildContext?
The context that was supplied to attach.
no setterinherited
debugLabel String?
A debug label that is used for diagnostic output.
getter/setter pairinherited
descendants Iterable<FocusNode>
An Iterable over the hierarchy of children below this one, in depth-first order.
no setterinherited
descendantsAreFocusable bool
If false, will disable focus for all of this node's descendants.
getter/setter pairinherited
descendantsAreTraversable bool
If false, tells the focus traversal policy to skip over for all of this node's descendants for purposes of the traversal algorithm.
getter/setter pairinherited
enclosingScope FocusScopeNode?
Returns the nearest enclosing scope node above this node, or null if the node has not yet be added to the focus tree.
no setterinherited
hasFocus bool
Whether this node has input focus.
no setteroverride
hashCode int
The hash code for this object.
no setterinherited
hasListeners bool
Whether any listeners are currently registered.
no setterinherited
hasPrimaryFocus bool
Returns true if this node currently has the application-wide input focus.
no setterinherited
highlightMode FocusHighlightMode
Returns the FocusHighlightMode that is currently in effect for this node.
no setterinherited
nearestScope FocusScopeNode?
Returns the nearest enclosing scope node above this node, including this node, if it's a scope.
no setterinherited
offset Offset
Returns the global offset to the upper left corner of the attached widget's RenderObject, in logical units.
no setterinherited
onKey FocusOnKeyCallback?
Called if this focus node receives a key event while focused (i.e. when hasFocus returns true).
getter/setter pairinherited
onKeyEvent FocusOnKeyEventCallback?
Called if this focus node receives a key event while focused (i.e. when hasFocus returns true).
getter/setter pairinherited
parent FocusNode?
Returns the parent node for this object.
no setterinherited
rect Rect
Returns the global rectangle of the attached widget's RenderObject, in logical units.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
size Size
Returns the size of the attached widget's RenderObject, in logical units.
no setterinherited
skipTraversal bool
If true, tells the focus traversal policy to skip over this node for purposes of the traversal algorithm.
getter/setter pairinherited
traversalChildren Iterable<FocusNode>
An iterator over the children that are allowed to be traversed by the FocusTraversalPolicy.
no setterinherited
traversalDescendants Iterable<FocusNode>
Returns all descendants which do not have the skipTraversal and do have the canRequestFocus flag set.
no setterinherited

Methods

addListener(VoidCallback listener) → void
Register a closure to be called when the object changes.
inherited
attach(BuildContext? context, {FocusOnKeyEventCallback? onKeyEvent, FocusOnKeyCallback? onKey}) FocusAttachment
Called by the host StatefulWidget to attach a FocusNode to the widget tree.
inherited
consumeKeyboardToken() bool
Removes the keyboard token from this focus node if it has one.
inherited
debugDescribeChildren() List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
dispose() → void
Discards any resources used by the object. After this is called, the object is not in a usable state and should be discarded (calls to addListener will throw after the object is disposed).
inherited
focusInDirection(TraversalDirection direction) bool
Request to move the focus to the nearest focus node in the given direction, by calling the FocusTraversalPolicy.inDirection method.
inherited
nextFocus() bool
Request to move the focus to the next focus node, by calling the FocusTraversalPolicy.next method.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
notifyListeners() → void
Call all the registered listeners.
inherited
previousFocus() bool
Request to move the focus to the previous focus node, by calling the FocusTraversalPolicy.previous method.
inherited
removeListener(VoidCallback listener) → void
Remove a previously registered closure from the list of closures that are notified when the object changes.
inherited
requestFocus([FocusNode? node]) → void
Requests the primary focus for this node, or for a supplied node, which will also give focus to its ancestors.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) String
Returns a one-line detailed description of the object.
inherited
toStringShort() String
A brief description of this object, usually just the runtimeType and the hashCode.
inherited
unfocus({UnfocusDisposition disposition = UnfocusDisposition.scope}) → void
Removes the focus on this node by moving the primary focus to another node.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited