GlassButtonGroup class
A container that groups multiple buttons visually.
GlassButtonGroup resembles an iOS segmented control but for continuous actions (e.g., Back/Forward, Text Formatting). It wraps children in a single glass pill and adds dividers.
- Inheritance
-
- Object
- DiagnosticableTree
- Widget
- StatelessWidget
- GlassButtonGroup
Constructors
-
GlassButtonGroup({required List<
Widget> children, Key? key, Axis direction = Axis.horizontal, LiquidGlassSettings? glassSettings, GlassQuality quality = GlassQuality.standard, double borderRadius = 16.0, Color borderColor = Colors.white12, bool useOwnLayer = false}) -
Creates a group of glass buttons.
const
Properties
- borderColor → Color
-
Color of the dividers between buttons.
final
- borderRadius → double
-
Border radius of the group container.
final
-
children
→ List<
Widget> -
The buttons to display in the group.
final
- direction → Axis
-
Direction to arrange buttons (horizontal or vertical).
final
- glassSettings → LiquidGlassSettings?
-
Custom glass settings.
final
- hashCode → int
-
The hash code for this object.
no setterinherited
- key → Key?
-
Controls how one widget replaces another widget in the tree.
finalinherited
- quality → GlassQuality
-
Quality of glass effect.
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- useOwnLayer → bool
-
Whether to create its own glass layer.
final
Methods
-
build(
BuildContext context) → Widget -
Describes the part of the user interface represented by this widget.
override
-
createElement(
) → StatelessElement -
Creates a StatelessElement to manage this widget's location in the tree.
inherited
-
debugDescribeChildren(
) → List< DiagnosticsNode> -
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(
DiagnosticPropertiesBuilder properties) → void -
Add additional properties associated with the node.
inherited
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toDiagnosticsNode(
{String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode -
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString(
{DiagnosticLevel minLevel = DiagnosticLevel.info}) → String -
A string representation of this object.
inherited
-
toStringDeep(
{String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String -
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow(
{String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String -
Returns a one-line detailed description of the object.
inherited
-
toStringShort(
) → String -
A short, textual description of this widget.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited