GlassDefaults class

Default values for glass visual properties.

Properties

hashCode int
The hash code for this object.
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toString() String
A string representation of this object.
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited

Constants

animationDuration → const Duration
Standard animation duration for glass effects (200ms)
animationDurationFast → const Duration
Fast animation duration for quick transitions (100ms)
animationDurationSlow → const Duration
Slow animation duration for deliberate effects (300ms)
blur → const double
Default blur amount for glass effects (3.0)
borderRadius → const double
Standard border radius for most glass widgets (16.0)
borderRadiusLarge → const double
Large border radius for prominent elements (20.0)
borderRadiusSmall → const double
Small border radius for compact elements (8.0)
chromaticAberration → const double
Default chromatic aberration amount (0.5)
heightButton → const double
Standard height for buttons (48.0)
heightControl → const double
Standard height for interactive controls (32.0)
heightInput → const double
Standard height for input fields (48.0)
lightAngle → const double
Default light angle in degrees (120°)
lightIntensity → const double
Default light intensity for specular highlights (2.0)
paddingCard → const EdgeInsets
Standard padding for card-like widgets
paddingCompact → const EdgeInsets
Compact padding for small elements
paddingInput → const EdgeInsets
Standard padding for input fields
paddingMinimal → const EdgeInsets
Minimal padding for tight layouts
paddingPanel → const EdgeInsets
Standard padding for panel-like widgets
refractiveIndex → const double
Default refractive index for glass (1.15)
thickness → const double
Default glass thickness for most widgets (30.0)