GlassContainer constructor

const GlassContainer({
  1. Key? key,
  2. Widget? child,
  3. double? width,
  4. double? height,
  5. EdgeInsetsGeometry? padding,
  6. EdgeInsetsGeometry? margin,
  7. LiquidShape shape = const LiquidRoundedSuperellipse(borderRadius: 16),
  8. LiquidGlassSettings? settings,
  9. bool useOwnLayer = false,
  10. GlassQuality? quality,
  11. Clip clipBehavior = Clip.none,
  12. AlignmentGeometry? alignment,
  13. bool allowElevation = false,
})

Creates a glass container.

Implementation

const GlassContainer({
  super.key,
  this.child,
  this.width,
  this.height,
  this.padding,
  this.margin,
  this.shape = const LiquidRoundedSuperellipse(borderRadius: 16),
  this.settings,
  this.useOwnLayer = false,
  this.quality,
  this.clipBehavior = Clip.none,
  this.alignment,
  this.allowElevation = false,
});