GlassButton constructor

const GlassButton({
  1. required String label,
  2. Key? key,
  3. VoidCallback? onPressed,
  4. IconData? icon,
  5. GlassButtonVariant variant = GlassButtonVariant.secondary,
  6. bool expand = false,
})

Creates a glass button.

Implementation

const GlassButton({
  required this.label,
  super.key,
  this.onPressed,
  this.icon,
  this.variant = GlassButtonVariant.secondary,
  this.expand = false,
});