PlayerOpen method

void PlayerOpen(
  1. int player_id,
  2. int size,
  3. Pointer<Pointer<Utf8>> uris,
  4. Pointer<Int32> ids,
)

Implementation

void PlayerOpen(
  int player_id,
  int size,
  ffi.Pointer<ffi.Pointer<ffi.Utf8>> uris,
  ffi.Pointer<ffi.Int32> ids,
) {
  return _PlayerOpen(
    player_id,
    size,
    uris,
    ids,
  );
}