lrm_midi_in_is_connected method

bool lrm_midi_in_is_connected(
  1. Pointer<LrmMidiIn> midi_in
)

Check if input is connected

Implementation

bool lrm_midi_in_is_connected(ffi.Pointer<LrmMidiIn> midi_in) {
  return _lrm_midi_in_is_connected(midi_in);
}