NativeLibrary class
Constructors
- NativeLibrary(DynamicLibrary dynamicLibrary)
-
The symbols are looked up in
dynamicLibrary. -
NativeLibrary.fromLookup(Pointer<
T> lookup<T extends NativeType>(String symbolName) ) -
The symbols are looked up with
lookup.
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
libgodot_create_godot_instance(
int p_argc, Pointer< Pointer< p_argv, GDExtensionInitializationFunction p_init_func, InvokeCallbackFunction$1 p_async_func, ExecutorData p_async_data, InvokeCallbackFunction$1 p_sync_func, ExecutorData p_sync_data) → GDExtensionObjectPtrChar> > - @name libgodot_create_godot_instance @since 4.4
-
libgodot_destroy_godot_instance(
GDExtensionObjectPtr p_godot_instance) → void - @name libgodot_destroy_godot_instance @since 4.4
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited