GDExtensionInterfaceStringNewWithUtf8CharsAndLen typedef
GDExtensionInterfaceStringNewWithUtf8CharsAndLen = Pointer<NativeFunction<GDExtensionInterfaceStringNewWithUtf8CharsAndLenFunction> >
@name string_new_with_utf8_chars_and_len
@since 4.1
@deprecated in Godot 4.3. Use string_new_with_utf8_chars_and_len2 instead.
Creates a String from a UTF-8 encoded C string with the given length.
@param r_dest A pointer to a Variant to hold the newly created String. @param p_contents A pointer to a UTF-8 encoded C string. @param p_size The number of bytes (not code units).
Implementation
typedef GDExtensionInterfaceStringNewWithUtf8CharsAndLen =
ffi.Pointer<
ffi.NativeFunction<
GDExtensionInterfaceStringNewWithUtf8CharsAndLenFunction
>
>;