GDExtensionInterfaceClassdbConstructObject2 typedef
GDExtensionInterfaceClassdbConstructObject2 = Pointer<NativeFunction<GDExtensionInterfaceClassdbConstructObject2Function> >
@name classdb_construct_object2 @since 4.4
Constructs an Object of the requested class.
The passed class must be a built-in godot class, or an already-registered extension class. In both cases, object_set_instance() should be called to fully initialize the object.
"NOTIFICATION_POSTINITIALIZE" must be sent after construction.
@param p_classname A pointer to a StringName with the class name.
@return A pointer to the newly created Object.
Implementation
typedef GDExtensionInterfaceClassdbConstructObject2 =
ffi.Pointer<
ffi.NativeFunction<GDExtensionInterfaceClassdbConstructObject2Function>
>;