GDExtensionInterfaceClassdbConstructObject typedef
GDExtensionInterfaceClassdbConstructObject = Pointer<NativeFunction<GDExtensionInterfaceClassdbConstructObjectFunction> >
@name classdb_construct_object
@since 4.1
@deprecated in Godot 4.4. Use classdb_construct_object2 instead.
Constructs an Object of the requested class.
The passed class must be a built-in godot class, or an already-registered extension class. In both cases, object_set_instance() should be called to fully initialize the object.
@param p_classname A pointer to a StringName with the class name.
@return A pointer to the newly created Object.
Implementation
typedef GDExtensionInterfaceClassdbConstructObject =
ffi.Pointer<
ffi.NativeFunction<GDExtensionInterfaceClassdbConstructObjectFunction>
>;