stop method
void
stop()
Implementation
void stop() {
_timer?.cancel();
_timer = null;
remaining.value =
totalDuration; // Reset? Or keep at stopped val? Reset is usually 'stop'.
_isPaused = false;
}
void stop() {
_timer?.cancel();
_timer = null;
remaining.value =
totalDuration; // Reset? Or keep at stopped val? Reset is usually 'stop'.
_isPaused = false;
}