MutableValue<T> class
A wrapper around a value that can be mutated
Could be useful for having a mutable variable within a ScopedMap.
static ScopedRef<MutableValue<T>> mutable<T>(
T Function(ScopedMap scope) create, {
required bool isScoped,
String? name,
FutureOr<void> Function(T value)? dispose,
}) {
return ScopedRef(
(scope) => MutableValue(create(scope)),
isScoped: isScoped,
dispose: dispose == null ? null : (v) => dispose(v.value),
name: name,
);
}
Constructors
- MutableValue(T value)
- A wrapper around a value that can be mutated
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
- value ↔ T
-
The current value
getter/setter pair
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
override
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited