redrawCanvas method

void redrawCanvas()

Implementation

void redrawCanvas() {
  final now = DateTime.now();
  final duration = now.difference(lastRenderTime);
  if (duration.inMilliseconds < minMSPerRender){
    renderFramesSkipped.value++;
    return;
  }

  lastRenderTime = now;
  notifierPaintFrame.value++;
  msRender.value = duration.inMilliseconds;
}