redrawCanvas method
void
redrawCanvas()
Implementation
void redrawCanvas() {
final now = DateTime.now();
final duration = now.difference(lastRenderTime);
if (duration.inMilliseconds < minMSPerRender){
renderFramesSkipped.value++;
return;
}
lastRenderTime = now;
notifierPaintFrame.value++;
msRender.value = duration.inMilliseconds;
}