isOnscreen method

bool isOnscreen(
  1. double x,
  2. double y, {
  3. required double padding,
})

Implementation

bool isOnscreen(double x, double y, {required double padding}) {

  if (x < Screen_Left - padding || x > Screen_Right + padding)
    return false;

  return y > Screen_Top - padding && y < Screen_Bottom + padding;
}