startAnims method

  1. @override
void startAnims(
  1. List<AnimationController> controllers
)
override

Method to start the animation for each controllers in the animation controller list

Implementation

@override
void startAnims(List<AnimationController> controllers) {
  var delays = [0, 120, 240, 360, 480, 600, 720, 780, 840];
  for (var i = 0; i < controllers.length; i++) {
    Future.delayed(Duration(milliseconds: delays[i]), () {
      if (state.mounted) controllers[i].repeat(reverse: true);
    });
  }
}