menu
leap package
documentation
leap.dart
PhysicalBehavior<T extends PhysicalEntity<LeapGame>>
isLoaded property
isLoaded property
dark_mode
light_mode
isLoaded
property
bool
isLoaded
inherited
Whether this component has completed its
onLoad
step.
Implementation
bool get isLoaded => (_state & _loaded) != 0;
leap package
documentation
leap
PhysicalBehavior<T extends PhysicalEntity<LeapGame>>
isLoaded property
PhysicalBehavior class