AsyncSlotHandle<T>.sync constructor

AsyncSlotHandle<T>.sync(
  1. AsyncContext _ctx,
  2. T compute(
    1. AsyncComputeContext ctx
    ), {
  3. Equals<T>? eq,
})

Implementation

AsyncSlotHandle.sync(
  this._ctx,
  T Function(AsyncComputeContext ctx) compute, {
  Equals<T>? eq,
})  : _computeAsync = null,
      _computeSync = compute,
      _eq = eq;