AsyncSlotHandle<T>.sync constructor
AsyncSlotHandle<T>.sync (
- AsyncContext _ctx,
- T compute(), {
- Equals<
T> ? eq,
Implementation
AsyncSlotHandle.sync(
this._ctx,
T Function(AsyncComputeContext ctx) compute, {
Equals<T>? eq,
}) : _computeAsync = null,
_computeSync = compute,
_eq = eq;