AsyncSlotHandle<T> constructor

AsyncSlotHandle<T>(
  1. AsyncContext _ctx,
  2. Future<T> compute(
    1. AsyncComputeContext ctx
    ), {
  3. Equals<T>? eq,
})

Implementation

AsyncSlotHandle(
  this._ctx,
  Future<T> Function(AsyncComputeContext ctx) compute, {
  Equals<T>? eq,
})  : _computeAsync = compute,
      _computeSync = null,
      _eq = eq;