AsyncCellHandle<T> class

A mutable input cell on the async graph (the synchronous input layer of AsyncContext). Reads inside an async compute/effect register a dependency edge; writes invalidate dependents.

Implemented types

Constructors

AsyncCellHandle(AsyncContext _ctx, T initialValue)

Properties

hashCode int
The hash code for this object.
no setterinherited
isDisposed bool
Whether this cell has been disposed. A disposed cell reads as a DisposedNodeError.
no setter
peek → T
Read the value without registering a dependency (non-reactive).
no setter
runtimeType Type
A representation of the runtime type of the object.
no setterinherited

Methods

dispose() → void
Tear this cell out of the graph. See AsyncContext.disposeNode.
get() → T
Read the value (synchronous). Registers a dependency when called inside an async compute/effect.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
set(T newValue) → void
Set a new value (synchronous). If newValue != _value, dependent async slots/effects are scheduled for rerun.
toString() String
A string representation of this object.
override

Operators

operator ==(Object other) bool
The equality operator.
inherited