AsyncSlotHandle<T> constructor
AsyncSlotHandle<T> (
- AsyncContext _ctx,
- Future<
T> compute(), { - Equals<
T> ? eq,
Implementation
AsyncSlotHandle(
this._ctx,
Future<T> Function(AsyncComputeContext ctx) compute, {
Equals<T>? eq,
}) : _computeAsync = compute,
_computeSync = null,
_eq = eq;