Checkpoint constructor
const
Checkpoint({})
Implementation
const factory Checkpoint({
/// ID of the checkpoint entity. This ID is unique.
required String id,
/// Name of the checkpoint.
required String name,
/// Asset tag ID of the checkpoint.
String? assetId,
/// List of waypoints in the checkpoint. See the documention of the Type.
List<Waypoint>? waypoints,
/// Boolean value that determines if the checkpoint is active.
bool? isActive,
/// List of custom access permissions.
List<Access>? access,
/// IDs of the linked Assets.
List<LinkedAssetToCheckpointId>? linkedAssetsIds,
}) = _Checkpoint;