LatLong provides a lightweight library for common latitude and longitude calculation.
This library supports both, the "Haversine" and the "Vincenty" algorithm.
"Haversine" is a bit faster but "Vincenty" is far more accurate!
Catmull-Rom algorithm is used for smoothing out the path.
final Distance distance = new Distance(); // km = 423 final int km = distance.as(LengthUnit.Kilometer, new LatLng(52.518611,13.408056),new LatLng(51.519475,7.46694444)); // meter = 422591.551 final int meter = distance( new LatLng(52.518611,13.408056), new LatLng(51.519475,7.46694444) );
final Distance distance = const Distance(); final num distanceInMeter = (EARTH_RADIUS * math.pi / 4).round(); final p1 = new LatLng(0.0, 0.0); final p2 = distance.offset(p1, distanceInMeter, 180); // LatLng(latitude:-45.219848, longitude:0.0) print(p2.round()); // 45° 13' 11.45" S, 0° 0' 0.00" O print(p2.toSexagesimal());
// zigzag is a list of coordinates final Path path = new Path.from(zigzag); // Result is below final Path steps = path.equalize(8,smoothPath: true);
Features and bugs
Please file feature requests and bugs at the issue tracker.
Copyright 2015 Michael Mitterer (firstname.lastname@example.org), IT-Consulting and Development Limited, Austrian Branch Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at https://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
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