hitTest method
Hit-test: find the deepest (smallest area) node at canvas coordinates (px, py).
Implementation
NodeLayoutEntry? hitTest(double px, double py) {
NodeLayoutEntry? best;
double bestArea = double.maxFinite;
for (final entry in _entries) {
if (px >= entry.relX &&
px <= entry.relX + entry.width &&
py >= entry.relY &&
py <= entry.relY + entry.height) {
final area = entry.width * entry.height;
if (area < bestArea) {
bestArea = area;
best = entry;
}
}
}
return best;
}