Agent class abstract
An agent is a component that takes an input and a set of tools and decides what to do to get to the desired output.
- Implementers
Constructors
- Agent()
-
An agent is a component that takes an input and a set of tools and decides
what to do to get to the desired output.
const
Properties
- hashCode → int
-
The hash code for this object.
no setterinherited
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited
Static Methods
-
fromRunnable(
Runnable< AgentPlanInput, RunnableOptions, List< runnable, {required List<BaseAgentAction> >Tool< tools}) → BaseMultiActionAgentObject, ToolOptions, Object> > - Creates an agent from a Runnable.