createAudioHardwareDeviceNode method

int createAudioHardwareDeviceNode(
  1. Pointer<Void> context,
  2. AudioStreamConfig outputConfig,
  3. AudioStreamConfig inputConfig
)
inherited

//////////////////////////// AudioHardwareDeviceNode /// ////////////////////////////

Implementation

int createAudioHardwareDeviceNode(
  ffi.Pointer<ffi.Void> context,
  AudioStreamConfig outputConfig,
  AudioStreamConfig inputConfig,
) {
  return _createAudioHardwareDeviceNode(
    context,
    outputConfig,
    inputConfig,
  );
}