AudioContext_makeAudioHardwareInputNode method

int AudioContext_makeAudioHardwareInputNode(
  1. Pointer<Void> context
)
inherited

Implementation

int AudioContext_makeAudioHardwareInputNode(
  ffi.Pointer<ffi.Void> context,
) {
  return _AudioContext_makeAudioHardwareInputNode(
    context,
  );
}