PlayerState class
Do not initialize this class directly.
Use controller.state
- Implemented types
Constructors
- PlayerState(PlayerController _controller)
Properties
-
buffer
→ ValueNotifier<
Duration> -
final
-
duration
→ ValueNotifier<
Duration> -
final
-
error
→ ValueNotifier<
String?> -
final
- hashCode → int
-
The hash code for this object.
no setterinherited
-
pipMode
→ ValueNotifier<
bool> -
final
-
progress
→ ValueNotifier<
Duration> -
final
- runtimeType → Type
-
A representation of the runtime type of the object.
no setterinherited
-
speed
→ ValueNotifier<
double> -
final
-
status
→ ValueNotifier<
PlaybackStatus> -
final
-
tracks
→ ValueNotifier<
List< TrackData> > -
final
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
onBufferUpdate(
int second) → void -
override
-
onDurationUpdate(
int second) → void -
override
-
onIMAStatusChange(
bool showingAd) → void -
override
-
onPiPModeChange(
bool inPip) → void -
override
-
onPlaybackError(
String error) → void -
override
-
onPlaybackSpeedUpdate(
double speed) → void -
override
-
onPlaybackUpdate(
PlaybackStatus status) → void -
override
-
onProgressUpdate(
int second) → void -
override
-
onTracksLoaded(
List< TrackData> tracks) → void -
override
-
onVideoSizeUpdate(
int width, int height) → void -
Only used for AndroidViewMode.texture
override
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited