InspectorOverlayLayer class
Properties
-
alwaysNeedsAddToScene
→ bool
-
Subclasses may override this to true to disable retained rendering.
no setterinherited
-
attached
→ bool
-
Whether the layer tree containing this layer is attached to an owner.
no setterinherited
-
debugCreator
↔ Object?
-
The object responsible for creating this layer.
getter/setter pairinherited
-
debugDisposed
→ bool
-
If asserts are enabled, returns whether dispose has
been called since the last time any retained resources were created.
no setterinherited
-
debugHandleCount
→ int
-
Returns the number of objects holding a LayerHandle to this layer.
no setterinherited
-
debugSubtreeNeedsAddToScene
→ bool?
-
Whether this or any descendant layer in the subtree needs addToScene.
no setterinherited
-
depth
→ int
-
The depth of this layer in the layer tree.
no setterinherited
-
engineLayer
↔ EngineLayer?
-
Stores the engine layer created for this layer in order to reuse engine
resources across frames for better app performance.
getter/setter pairinherited
-
hashCode
→ int
-
The hash code for this object.
no setterinherited
-
nextSibling
→ Layer?
-
This layer's next sibling in the parent layer's child list.
no setterinherited
-
overlayRect
→ Rect
-
The rectangle in this layer's coordinate system that the overlay should
occupy.
final
-
owner
→ Object?
-
The owner for this layer (null if unattached).
no setterinherited
-
parent
→ ContainerLayer?
-
This layer's parent in the layer tree.
no setterinherited
-
previousSibling
→ Layer?
-
This layer's previous sibling in the parent layer's child list.
no setterinherited
-
runtimeType
→ Type
-
A representation of the runtime type of the object.
no setterinherited
-
subtreeHasCompositionCallbacks
→ bool
-
Whether the subtree rooted at this layer has any composition callback
observers.
no setterinherited
Methods
-
addCompositionCallback(CompositionCallback callback)
→ VoidCallback
-
Adds a callback for when the layer tree that this layer is part of gets
composited, or when it is detached and will not be rendered again.
inherited
-
addToScene(SceneBuilder builder, [Offset layerOffset = Offset.zero])
→ void
-
Override this method to upload this layer to the engine.
override
-
attach(covariant Object owner)
→ void
-
Mark this layer as attached to the given owner.
inherited
-
debugDescribeChildren()
→ List<DiagnosticsNode>
-
Returns a list of DiagnosticsNode objects describing this node's
children.
inherited
-
debugFillProperties(DiagnosticPropertiesBuilder properties)
→ void
-
Add additional properties associated with the node.
inherited
-
debugMarkClean()
→ void
-
Mark that this layer is in sync with engine.
inherited
-
describeClipBounds()
→ Rect?
-
Describes the clip that would be applied to contents of this layer,
if any.
inherited
-
detach()
→ void
-
Mark this layer as detached from its owner.
inherited
-
dispose()
→ void
-
Clears any retained resources that this layer holds.
inherited
-
find<S extends Object>(Offset localPosition)
→ S?
-
Search this layer and its subtree for the first annotation of type
S
under the point described by localPosition
.
inherited
-
findAllAnnotations<S extends Object>(Offset localPosition)
→ AnnotationResult<S>
-
Search this layer and its subtree for all annotations of type
S
under
the point described by localPosition
.
inherited
-
findAnnotations<S extends Object>(AnnotationResult<S> result, Offset localPosition, {required bool onlyFirst})
→ bool
-
Search this layer and its subtree for annotations of type
S
at the
location described by localPosition
.
inherited
-
markNeedsAddToScene()
→ void
-
Mark that this layer has changed and addToScene needs to be called.
inherited
-
noSuchMethod(Invocation invocation)
→ dynamic
-
Invoked when a nonexistent method or property is accessed.
inherited
-
redepthChildren()
→ void
-
Adjust the depth of this node's children, if any.
inherited
-
remove()
→ void
-
Removes this layer from its parent layer's child list.
inherited
-
supportsRasterization()
→ bool
-
Whether or not this layer, or any child layers, can be rasterized with
Scene.toImage or Scene.toImageSync.
inherited
-
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style})
→ DiagnosticsNode
-
Returns a debug representation of the object that is used by debugging
tools and by DiagnosticsNode.toStringDeep.
inherited
-
toString({DiagnosticLevel minLevel = DiagnosticLevel.info})
→ String
-
A string representation of this object.
inherited
-
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug})
→ String
-
Returns a string representation of this node and its descendants.
inherited
-
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug})
→ String
-
Returns a one-line detailed description of the object.
inherited
-
toStringShort()
→ String
-
A brief description of this object, usually just the runtimeType and the
hashCode.
inherited
-
updateSubtreeNeedsAddToScene()
→ void
-
Traverses the layer subtree starting from this layer and determines whether it needs addToScene.
inherited