updateBounds method
void
updateBounds()
inherited
Implementation
void updateBounds() {
if (_actor != null) {
ActorNode? node;
if (_boundsNodeName != null &&
(node = _artboard.getNode(_boundsNodeName!)) is ActorDrawable) {
_setupAABB = (node as ActorDrawable).computeAABB();
} else {
_setupAABB = _artboard.artboardAABB();
}
}
}