play method

void play(
  1. List args
)

Implementation

void play(List<dynamic> args) {
  if (args.length == 1) {
    _animationController?.play(args[0]);
  } else if (args.length == 2) {
    _animationController?.play(args[0], mix: args[1]);
  } else if (args.length == 3) {
    _animationController?.play(args[0], mix: args[1], mixSeconds: args[2]);
  }
}