Touch constructor
const
Touch({
- required int identifier,
- required EventTarget target,
- double clientX = 0,
- double clientY = 0,
- double screenX = 0,
- double screenY = 0,
- double pageX = 0,
- double pageY = 0,
- double radiusX = 0,
- double radiusY = 0,
- double rotationAngle = 0,
- double force = 0,
- double altitudeAngle = 0,
- double azimuthAngle = 0,
- TouchType touchType = TouchType.direct,
Implementation
const Touch({
required this.identifier,
required this.target,
this.clientX = 0,
this.clientY = 0,
this.screenX = 0,
this.screenY = 0,
this.pageX = 0,
this.pageY = 0,
this.radiusX = 0,
this.radiusY = 0,
this.rotationAngle = 0,
this.force = 0,
this.altitudeAngle = 0,
this.azimuthAngle = 0,
this.touchType = TouchType.direct,
});