PlayerBuilder constructor

const PlayerBuilder({
  1. Key? key,
  2. Widget? child,
  3. required PlayerController player,
  4. required Widget builder(
    1. BuildContext context,
    2. PlayerEvent event,
    3. Widget? child
    ),
  5. bool shouldRebuild(
    1. PlayerEvent event,
    2. PlayerEvent oldEvent
    )?,
})

Implementation

const PlayerBuilder({Key? key, this.child, required this.player, required this.builder, this.shouldRebuild}) : super(key: key);