RealtimeConnection class
One open realtime connection, as the client uses it: what arrives, how to send, how to close. The client opens it through a RealtimeConnector, so its lifecycle can be tested without a server.
Constructors
- RealtimeConnection({required Stream stream, required void send(String message), required void close()})
-
const
Properties
Methods
-
noSuchMethod(
Invocation invocation) → dynamic -
Invoked when a nonexistent method or property is accessed.
inherited
-
toString(
) → String -
A string representation of this object.
inherited
Operators
-
operator ==(
Object other) → bool -
The equality operator.
inherited