InterstitialAdBloc class

Inheritance

Constructors

InterstitialAdBloc(AdmobService _admobService, MonetizedRepo monetizedRepo)

Properties

hashCode int
The hash code for this object.
no setterinherited
isClosed bool
Whether the bloc is closed.
no setterinherited
loggingBuilder → (dynamic Function(String)?)
no setteroverride
maxRetryReloadAd int
no setteroverride
needLog bool
Whether need to log bloc transition or not
no setterinherited
runtimeType Type
A representation of the runtime type of the object.
no setterinherited
state BaseState
The current state.
no setterinherited
stream Stream<BaseState>
The current stream of states.
no setterinherited
thresholdCounterShowAd int
no setteroverride
updateOnEveryEvent bool
You can change this getter to update the UI automatically after getting every event from the Backend
no setterinherited

Methods

add(BaseEvent event) → void
Notifies the Bloc of a new event which triggers all corresponding EventHandler instances.
inherited
addError(Object error, [StackTrace? stackTrace]) → void
Reports an error which triggers onError with an optional StackTrace.
inherited
cancelableFuture(Future inner, {String? tag, bool needCheckConnection = true, bool needHandleError = true}) Future?
Wrap cancelable async process with connection status - needCheckConnection and error process if need - needHandleError
inherited
cancelRunningTask() Future<void>
Cancel all running task in the background
inherited
checkConnection() Future<void>
Using whenever a event which fetch data from remote is added to bloc
inherited
close() Future<void>
Closes the event and state Streams. This method should be called when a Bloc is no longer needed. Once close is called, events that are added will not be processed. In addition, if close is called while events are still being processed, the Bloc will finish processing the pending events.
inherited
convertedException(Exception exception) KntException
inherited
destroy() Future<void>
Like "dispose()" in different classes
inherited
emit(BaseState state) → void
emit is only for internal use and should never be called directly outside of tests. The Emitter instance provided to each EventHandler should be used instead.
inherited
filterShowAd({required InterstitialAd ad}) Future<bool>
inherited
handleBaseErrorEvent(BaseErrorEvent event, Emitter<BaseState> emit) Future<void>
Throws error state
inherited
handleBaseLoadingEvent(BaseLoadingEvent event, Emitter<BaseState> emit) Future<void>
Change to loading state
inherited
handleCancelRunningTaskEvent(CancelRunningTaskEvent event, Emitter<BaseState> emit) Future<void>
Cancels running tasks
inherited
handleError(dynamic exception, {String? tag}) → void
Handle exception which is thrown from mapping event-state process
inherited
handleResetBlocEvent(ResetBlocEvent event, Emitter<BaseState> emit) Future<void>
Needs to reset data bloc, includes cancelling all running async tasks
inherited
initActions() → void
Method in which you should register all your Frontend handlers (methods, which will call on Backend's messages)
inherited
initBackend<T, B extends Backend>({required BackendInitializer<T, B> initializer, IsolatePoolId? poolId, T? data}) Future<void>
This inner method was created to initialize corresponding Backend
inherited
initializeBackend() Future<void>
Create a backend instance when you want to proceed some events in other isolate (Backend). Don't forget to call this method before proceeding any isolated events. It will throw a Frontend was not initialized error.
inherited
launchBackend() BaseBackendInitializer<void, BaseBlocBackend>
Create a closure that is needed for creating a instance of a BaseBlocBackend. If you forgot to override this method to handle your events, it would throw a Not found action for event {event_name} or event type {event_type} error.
inherited
loadAd({required GenericAdEventCallback<InterstitialAd> onAdLoaded, required FullScreenAdLoadErrorCallback onAdFailedToLoad}) Future<void>
override
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
on<E extends Event>(EventHandler<E, BaseState> handler, {EventTransformer<E>? transformer}) → void
Register event handler for an event of type E. There should only ever be one event handler per event type E.
inherited
onChange(Change<BaseState> change) → void
Called whenever a change occurs with the given change. A change occurs when a new state is emitted. onChange is called before the state of the cubit is updated. onChange is a great spot to add logging/analytics for a specific cubit.
inherited
onError(Object error, StackTrace stackTrace) → void
Called whenever an error occurs and notifies BlocObserver.onError.
inherited
onEvent(BaseEvent event) → void
Called whenever an event is added to the Bloc. A great spot to add logging/analytics at the individual Bloc level.
inherited
onEveryEvent() → void
This hook will be called on every message from the Backend
inherited
onForceUpdate() → void
This hook will called if Backend.send method will use forceUpdate: true param
inherited
onTransition(Transition<BaseEvent, BaseState> transition) → void
Called whenever a transition occurs with the given transition. A transition occurs when a new event is added and a new state is emitted from a corresponding EventHandler.
inherited
reset() → void
Reset data
inherited
run<Event, Req extends Object?, Res extends Object?>({required Event event, Req? data, Duration? timeout, bool trackTime = false}) Future<Maybe<Res>>
Method for calling the Backend's registered actions from the Frontend
inherited
showAd({required InterstitialAd ad, FullScreenContentCallback<InterstitialAd>? callback}) Future<void>
override
subscribeOnEvent<Event>({required FrontendEventListener<Event> listener, bool single = false, bool onEveryEvent = false, Event? event}) → FrontendEventSubscription<Event>
With this method you can subscribe on every Frontend to getting notifications about new events in this Frontend
inherited
toString() String
A string representation of this object.
inherited
watch<E extends BaseEvent>(EventHandler<E, BaseState> handler, {EventTransformer<E>? transformer}) → void
A wrapper of on function to ease the handling error flow
inherited
whenEventCome<Event>([Event? event]) FrontendActionInitializer<Event>
The same thing as in the Backend - this method using to register Frontend handlers (in initActions method)
inherited

Operators

operator ==(Object other) bool
The equality operator.
inherited