update method
Implementation
@override
void update() {
x += speedX;
y += speedY;
if (x > screenSize.width) x = 0;
if (y > screenSize.height) {
y = Random().nextDouble() * screenSize.height;
}
}
@override
void update() {
x += speedX;
y += speedY;
if (x > screenSize.width) x = 0;
if (y > screenSize.height) {
y = Random().nextDouble() * screenSize.height;
}
}