reset method
void
reset()
Implementation
void reset() {
final random = Random();
position = Offset(
random.nextDouble() * screenSize.width,
0,
); // Random start position
size = random.nextDouble() * 30 + 20; // Random size
speedX = random.nextDouble() * 2 - 1; // Horizontal drift (-1 to 1)
speedY = random.nextDouble() * 3 + 2; // Downward speed (gravity)
direction = random.nextDouble() * 1 * pi; // Random direction
rotation = random.nextDouble() * 2 * pi; // Random rotation
rotationSpeed = random.nextDouble() * 0.1 - 0.05; // Random rotation speed
// Assign a random widget
final randomIndex = random.nextInt(widgets.length);
widget = SizedBox(
height: size,
width: size,
child: widgets[randomIndex],
);
}